Snorta is a game that looks quite silly and childish. The toy-factor of this game is also very appealing to children. A silly theme and noisy, plastic animals would seem to make a great game for children.
It seems that adults are more interested in the game than children. It’s not that I don’t think kids enjoy it – I have shown it to teenagers and kids who loved it, but adults seem to love it even more! Snorta combines speed, sound and memory in a short game. My adult friends have repeatedly asked me to play it, which is something many other light games don’t experience.
Then, each player draws a plastic animal (cat, mouse, owl or pig) from the bag and puts it on top of their barn. Each player is given a deck of 97 cards (leftovers are thrown away) and each has their own deck. The players then make their animals’ typical sounds and hide them under the barn. The game starts when players place their deck of cards in their hand.
Every player has a turn. They flip their top card onto the table. The game is then passed clockwise to the next person. The game continues until one of those cards that is flipped over on the board matches the card at the top of any face-up pile on the player’s table. If this occurs, both players must say the name of the animal that is hidden in the barn of their opponent (not on the card). Whoever says the sound first, wins. The other player gets all of their cards. Both piles of cards must be added to the hand of the player who has lost. The game continues.
When a player flips the “Swap”, they have to swap their animal with a different one in the bag. This is displayed for all players, before it’s placed under the barn. The game will continue as normal until one person manages to remove all the cards in their hand. At that point, they are the winner!
A few comments about the game…
The game is packaged in a thin, long box that holds the pieces well. The barns are held in place by a plastic insert that also has room for cards and the bag. The bag is almost too small – it has to be placed just so. These cute plastic animals were modeled after John Kovalic’s humorous, but neatly-drawn illustrations. These cards should last a long time. They are laminated, and of high quality. They are good quality, but I find it a bit difficult to remove them from the table. The denim bag that came with the game was great. I would like to have more so I could use it in other games. Denim wins over cloth!
2.) The Rules are printed in color and in four pages of full size (similar to the box).
They have very clear instructions. The game is easy to teach and can be played in under a minute. One thing I found was that there were no rules for what to do when players are tied (make the noise at the same moment). The only problem I noticed was that the rules did not cover what happens when two players tie (make the sound at once).
This game is based on animal sounds. Rules state that all animal sounds are legal. (Dog – “bow wow”, yip, etc.). This can be a strange thing in Korea, as it is in many other countries. The sounds that animals make in different languages are not the same. When I was playing with her, she started making a dog sound. I didn’t know what she meant (although she is a fairly good Korean speaker). Some of your more laid back, stodgy friends may at first feel embarrassed or shy about saying the animal sounds. After a few minutes, everyone is hissing and snorting as if they were a snake or a pig.
4.) The fun factor is what elevates Snorta.
Just so much fun! The game is worth buying because everyone’s having fun, whether it be the mechanics of the game or not. If I can get adults to laugh and make animal sounds, I’ve got a winner. It’s a plus that the kids enjoy it too.
5.) Snorta has the same cheating problem as Slamwich,
a game similar to it. Slowly turning over cards can give players an unfair advantage. Rules state that cards should be turned over instantly, but at least one player in every group has to be encouraged to do so and move their hands out of their way.
6.) Players can choose the speed at which they want to play. Warning:
When the game speed ups, chaotic elements can threaten to destroy the fabric of reality! The confusion can be extreme, because more than one game is shouted out at the same time (because cards are being flipped so quickly). If the game is going so fast, perhaps a referee would be needed?
Snorta is a fun and entertaining game. You shouldn’t purchase the game because it has clever mechanics. It’s a fun eight-player game that you don’t see too often these days. People will thank you and beg to play it again. Snorta offers a lot for the price. It’s a good game to have in your collection if you interact with children or fun-loving, exuberant adults.